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- v=vo+at (Velocity is equal to velocity original + accelaration multiplied by time. Use this equation to find v, vo, a, or t based on what you have.)
- y= 1/2at
^{2}(distance= half of accelaration multiplied by time squared.This equation is used whenever things fall.) - a=Δv/Δt (Accelaration is equal to change in velocity divided by change in time.This equation is used to find accelaration.)

- An object at rest remains at rest unless acted upon by an outside force. An object in motion remains in motion unless acted upon by an outside force.
- F=ma Force is equal to mass*accelaration
- For every action there is an equal and opposite reaction.

- KE=1/2mv
^{2}(Kinetic energy is equal to mass times velocity squared with the product divided by 2.This is used to find Kinetic energy.) - U=mgh (Potential energy is equal to mass*gravity*heighth.This is used to find Potential energy.)
- gh1=gh2+1/2mv
^{2}(gravity*height 1=gravity*height 2 + half of mass*velocity squared.This equation is used for rollercoaster problems.)

- W=Fd or W=FdcosΘ (Work is equal to force times distance or work is equal to force times distance times the cosin of theta.
- P=W/T or P=Fd/t (Power is equal to work divided by time or power is equal to force times distance divided by time.)

- P=mv Momentum=mass times velocity (This equation is used to find momentum.)
- I=Δv(Δm) Impulse is equal to change in velocity times change in mass. (This equation is used to find Impulse or the change in momentum.

- Θ=1/2αt
^{2}(Theta= 1/2 alpha times time squared. Used to find theta,alpha,or time based on givens. - ωf=ωo+αt (Omega=Omega initial + Alpha times time. Used to find omega final, omega initial, alpa, or time based on the givens.)
- ω
^{2}=ωo^{2}+2αΘ Omega squared=Omega initial squared + 2 Alpha times theta (used to find omega final, omega initial, theta, or alpha based on the givens.) - v=ωr Velocity=Omega times radians. (A conversion between rotational and linear motion. Used to find velocity,radians, or omega based on givens.
- a=αr Linear accelaration is equal to alpha times radians (used to find time, velocity, omega, alpha, and radians.)
- (#revs(2 pi))/60=radians The no. of revolutions times 2 pi divided by 60= radians. (This equation is the conversion from revolutions to radians.)
- 60/(#rads(2pi))=#revs 60 divided by no. of rps times 2pi is equal to no. of revolutions.(This is the conversion from radians to revolutions.)
- KEr=1/2Iω
^{2}Rotational kinetic energy is equal to half of rotational inertia times omega squared. (The equation for rotational kinetic energy.)